Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

This week, Zap Andersson returns to the CG Garage podcast — and he’s brought a whole new theme tune with him. Nestled among Klein bottles, Nixie tubes, and Kung Fury posters, Zap reveals his latest passion: streaming live music sessions on Twitch, and tells Chris how it’s given him a new approach to the creative process.

Zap also delves into new open-source standards in computer graphics, such as OSL, USD, and Material X, and details the methodology behind his advanced wood shader. It’s great to catch up with Zap and hear his tales of surviving COVID-19, as well as some of the workarounds he and Chris made in the world of pre-raytraced VFX.

Direct download: CGGarage_Podcast364_ZapAndersson.mp3
Category:CGI -- posted at: 8:33am PDT

Aliens and The Terminator inspired Mariana Acuña Acosta to get into movie-making — and now, she’s on the cutting edge of new production methods. After working on movies including The Day After Tomorrow, Planet Terror, and Green Lantern, Mariana joined Foundry’s Media and Production department. She then founded JoltVR to create virtual reality experiences, and Glassbox Technologies, which specializes in the unique toolset used for virtual production.

Mariana talks Chris through the past, present, and future of filmmaking, from rubbing shoulders with stunt people on-set through to the enticing promise of creating movies within the metaverse. She dives into the Glassbox’s Dragonfly virtual camera, which enables directors to explore sets and shoot films in virtual environments. She also offers her thoughts on how gaming companies are changing the movie-making process.

Direct download: CGGarage_Podcast363_MarianaAcuna.mp3
Category:VFX -- posted at: 7:15am PDT

Volume capture is fast becoming one of the easiest and most practical ways to transform real people into digital assets. Pioneering this new field is Metastage, a company that captures performers on a state-of-the-art stage and then turns them into 3D content that you can play back as AR and VR experiences on even the most humble hardware.

Joining Chris this week is Christina Heller, Metastage’s CEO. After working in media production, Christina co-founded VR Playhouse to deliver stunning immersive content and then took her expertise to Metastage. She tells Chris about the process of volume capture and its incredible advantages, including how it was put to use on a convention-defying commercial featuring Charli XCX.

Direct download: CGGarage_Podcast362_ChristinaHeller.mp3
Category:CGI -- posted at: 12:25pm PDT

Katrina Salicrup’s story packs as many twists and revelations as a finely crafted thriller. After studying art, she worked as a Flame artist for companies including Method Studios, The Mission Studio, and Wieden + Kennedy. Following the birth of her daughter, her life took an unexpected turn, and she began writing as a hobby — which has grown into an award-winning podcast.

A natural storyteller, Katrina tells Chris about her make-or-break move to LA, some of the amusing shots she helped fix, and how she learned the tricks of the trade. She also details her new adventures in fiction, from early storytelling advice to going to the recording studio. You’ll find out what makes a Flame artist different from a compositor and why podcasts are the new movies.

Direct download: CGGarage_Podcast361_KatrinaSalicrup.mp3
Category:general -- posted at: 8:01am PDT

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