Mon, 25 April 2022
This week’s podcast guest, Barbara Ford Grant, is particularly inspirational. Barbara’s pursuit of fine art led her into VFX, where she worked her way through companies including DreamWorks Animation, Sony Pictures Imageworks, Digital Domain, Walt Disney Studios, and immersive art platform Meow Wolf. She carved an enviable career path during this time, from digital artist to chief technology officer. Today, Barbara is president of Prysm Stages, a state-of-the-art virtual production facility, and she’s just become the first female chair of the Sci-Tech Oscar Awards Committee. In this podcast, she details her career and how she’s continually pushed VFX technology and pipelines forward. She also reveals why HBO’s content is so good, what exactly Meow Wolf does, and the changes needed for women to thrive in the VFX industry. |
Tue, 19 April 2022
Founded by Christoph Bolten in 2007, Recom Farmhouse has become a go-to studio for automotive and product shots. The London-based studio has provided head-turning CG and retouched imagery for companies including BMW, Mercedes-Benz, and Audi, while indulging in off-beat passion projects such as a moon motorcycle and an update of Back to the Future’s Delorean. Christoph and managing director Richard Levene recount their adventures in photography, from Christoph traveling the world and getting paid a fortune with a leading photographer, to Richard’s disastrous early shoots. They also shed light on their creative processes and how they’re adapting to a new age of cinemagraphs, and reveal what not to wear on shoots and how to photograph cars. |
Mon, 11 April 2022
After being inspired by Star Wars to pursue a career in VFX, Andrew Orloff became a technical director on South Park and worked on Joss Whedon’s (un)holy trinity of Buffy the Vampire Slayer, Angel, and Firefly. After founding Zoic Studios, he’s gone on to serve as VFX supervisor and creative director on some of TV’s biggest shows, including Once Upon a Time, The 100, Fringe, and For All Mankind. In this podcast, Andrew talks Chris through the evolution of VFX technology and techniques, from huge Silicone Graphics workstations and renting blade servers to the latest real-time technology for pre-viz and VFX and cloud rendering. You’ll find out how tax incentives work when most of your team works from home, how he collaborates with creatives on big shows — and he answers the burning question of whether working on streaming series is more like TV or film. April is Autism Acceptance Month, and Chaos is highlighting some of the upcoming graduates of Exceptional Minds, an academy and studio for neurodiverse young adults. This week, we have Andrew Rosengard, who will be graduating with an emphasis in VFX. You can check out his work on Creatively.
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Mon, 4 April 2022
Richard Scott has been rocking the world of CG for more than 30 years. He began his career in graphic design, moved into 3D for broadcast and commercials, and then got involved with cutscenes for the games industry. He founded Axis Studios in 2000, and it’s steadily grown to a team of 400 people working on VFX and animation for movies, TV, games, and theme parks. Richard discusses his history in CG, from Quantel paintboxes and Lightwave to modern workflows. He also talks about his involvement in the Scottish animation scene, Axis’ “The Tall Grass” segment of Love, Death and Robots, and its upcoming animated feature film — which employed an animation supervisor based in Australia. April is Autism Acceptance Month, and Chaos is highlighting some of the upcoming graduates of Exceptional Minds. This week, we have Mina McCauley, who will be graduating with an emphasis in VFX. You can check out her work on Creatively.To learn more about Exceptional Minds, visit exceptional-minds.org or find them on social. |