Mon, 28 October 2019
To say John Chalfant could turn his hand to anything would be an understatement. Over the past 20 years, this multi-talented creative has served as a 3D artist, director of photography, game developer, VFX supervisor and art director on movies and games including The Day After Tomorrow, Diablo II, Warcraft III, Nosgoth, Batman: Arkham City, Wolfenstein, Hellgate: London and Final Fantasy.
Recorded over some rye whiskey, John tells Chris his origin story, from finding inspiration in animated TV series Robotech and Neo Geo video games, setting up a studio with some friends and convincing producers to let them work on a TV series, to partying at Blur Studio and working with filmmaking legend David Lynch on animations, nightclubs and immersive experiences.
Despite his incredible career, John is a laid-back guest and he offers some of the secrets of his success, his future plans — and thoughts on which franchise director Tim Miller will tackle next.
Mon, 21 October 2019
After dabbling with acting and music, Greg Downing found his true calling in all things photography related — and the world is a better place for it. His passion for the medium took him from home experiments with plaster casts and turntables to create panoramas of European landmarks to building a new HDRI camera for effects house Rhythm & Hues.
At the same time, Greg has indulged his passion for documenting the wonders of the world with cutting-edge technology. He’s used gigapixel photography, photogrammetry, VR, HDRI, dome theaters and the Google Maps API to capture and display Yosemite’s El Capitan rock formation, Everest’s base camp and historic paintings in Chinese caves. In this podcast, Greg talks about these projects as well as his work with Björk in Iceland on her immersive VR album “Vulnicura” and his collaborations in the world of lightfields with technology pioneer Paul Debevec at Google.
Mon, 14 October 2019
A lot has changed in Joy Lea’s life since she last appeared on the CG Garage podcast in 2016. The former games environment designer was hired by MPC LA as an artist on Disney’s The Lion King, which broke new ground in terms of virtual production pipelines. Continuing the trend, Joy has taken on another game-changing role: CG Art Director at augmented reality virtual production company ARwall.
As someone who has switched between games and films, Joy has a unique perspective on the similarities and differences between the industries, as well as their working cultures and attitudes to women. She also talks about the more fun aspects of her job, such as watching The Lion King’s creative team play in virtual reality environments she created and the greenscreen-replacing potential of ARwall.
Mon, 7 October 2019
Despite an original desire to be an architect, Arutyun Artur “Art” Sayan has pursued a career in VFX — and the industry’s all the better for it. Art has contributed incredible work to movies including Oblivion, Tomorrowland, as well as the TV series Supergirl and Love, Death and Robots.
In this podcast, Art talks about some of the shots he’s helped create — including a complex 417-frame, all-CG drone sequence for Oblivion (with Chris), a sci-fi cityscape for Tomorrowland and a 10-square-mile urban environment for Supergirl. Art discusses how he organizes his work on these epic shots and how he collaborates with other people.
Art is a humble and laid-back guest, and he offers some great tips on how to balance working on complex, stressful projects with looking after yourself.