Sun, 24 July 2016
In 1979, George Miller’s directorial debut Mad Max shocked cinema audiences around the world. It existed at a perfect intersection of blockbuster and Australian new wave cinema, knitted together with a punkish spirit and comic book aesthetic. Its sequel, 1981’s The Road Warrior, heightened the action and established Max as a true action hero, while 1986’s Beyond Thunderdome explored the fringes of the franchise’s crazy apocalyptic world. After an almost 30-year-hiatus Max returned to the big screen last year in the universally acclaimed Fury Road. For this podcast, living movie database Daniel Thron discusses what works and what doesn’t in this hugely popular and influential series of movies, whether Tina Turner can ever play anyone other than Tina Turner, and how the films’ tight edits and dramatic scores create horror and excitement. |
Sun, 17 July 2016
Two time VFX nominee and member of the Academy, Bryan Grill of Scanline VFX speaks to us about his impressive career working from the ground up to be one of the top people in the field. His long career at Digital Domain and Scanline have been blessed with many great stories. He recently finished supervising Independence Day: Resurgence. |
Sun, 10 July 2016
Regular listeners will recognize Executive Producer Lisa Beroud’s name - she served as producer on a number of movies with Chris at Digital Domain, including TRON: Legacy, The Girl with the Dragon Tattoo, and Oblivion. But, more than that, she made the intense working environment a lot more pleasant by employing masseuses and laying on decent food. Lisa’s career began as a freelance producer in the world of commercials and music videos in the 80s and 90s, before she migrated into feature films via A52 and Digital Domain. She’s picked up a VES award for her work on The Curious Case of Benjamin Button, and she was nominated for her achievements on TRON: Legacy. In this fascinating discussion with Chris, the quietly confident producer discusses what, exactly, her role involves (a lot!), the peculiar smell of the Digital Domain offices, and the fragmented future of the visual effects industry. |
Sun, 3 July 2016
Herzog & de Meuron is an architecture firm best known for its incredible glass and steel structures such as the Beijing National Stadium, The Perez Art Museum in Miami, and the Allianz Arena in Munich. The Swiss company has also dramatically repurposed existing space to create London’s Tate Modern and Serpentine Gallery. But within Chaos Group, the company is more famous for its exhilarating and enthusiastic presentation on VR at the Shape to Fabrication event in London earlier this year. The presenters, Steffen Riegas and Mikolaj Bazaczek, marked an exhilarating finish to what had already been a great day. Of course, Herzog & de Meuron needs to stay on the cutting edge of technology to maintain its status as world-renowned architects, embracing a pipeline which includes 3ds Max, Sketchup and Rhino. In this podcast, which is every bit as enjoyable as their presentation, the team talks about an approach which involves everything from hand-cut cardboard models to a cutting edge pipeline including 3ds Max, Sketchup, Rhino - and V-Ray. Of course.
Direct download: CGGarage_Podcast78_Herzog_and_De_Meuron.mp3
Category:Architecture -- posted at: 8:55pm PST |