Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

We recorded this podcast while in San Jose California during the GPU Technology Conference. Sponsored by NVIDIA, the conference is made for developers that are advancing development on the GPU with CUDA. From Deep Learning to Raytracing, the conference covers a lot of different subjects. I went there with several of our developers from our main office in Sofia, including Vlado and Boris, who I did this podcast with. While you probably know who Vlado is, Boris is our product manager in charge of V-Ray Cloud and V-Ray App SDK. We spent the podcast talking GPU development, V-Ray in Motionbuilder, Kevin Margo's CONSTRUCT, Cloud rendering, and other technology.

Direct download: CGGarage_Podcast16_GTC2015_01.mp3
Category:CGI -- posted at: 9:20am PST

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