Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

In this podcast, Vikkal breaks down his career so far, from his beginnings in architecture and on MTV series Room Raiders, to founding Ataboy Studios and making use of the latest VFX and motion graphics technology to create eye-catching ads in a variety of formats. Vikkal and Chris also discuss their common ground in architecture and talk about how Apple could potentially revive VR and the metaverse with its Vision Pro VR headset.

Direct download: CGGarage_Podcast_460_VikkalParikh_1.mp3
Category:general -- posted at: 7:52am PDT

Ben Hansford has his finger on the pulse of filmmaking — the prognosis is excellent. Beginning his career in VFX, Ben moved into directing short films and commercials for the likes of Old Spice, Starfield0, Call of Duty, Nike, and many more. He also teaches AI at the University of Southern California (USC), giving him unfettered access to the minds of a new generation of filmmakers.

Ben shares his thoughts on how converging pipelines and creative innovations like AI will create a new kind of filmmaking, in the same way that lightweight cameras enabled the French New Wave and, in turn, New Hollywood. He also talks about the legal and quality issues that surround AI technology, and he finishes with an upbeat vision for the future of filmmaking and telling stories.

Direct download: CGGarage_Podcast_459_Ben_Hansford.mp3
Category:general -- posted at: 11:25am PDT

Here’s the perfect start to 2024: Kat Dawes and NOWism’s particular blend of positivity for creative people. From busking in her native Brisbane to traveling through Africa, Kat has combined her love of performance art and spirituality to create NOWism, a playful philosophy that embraces the present moment and focuses on becoming the hero of your own story.

In this podcast, Kat tells Chris how artists struggling in a modern, ever-changing world can overcome anxieties related to AI and financial woes. She also talks about how to find joy in a world that seems to be fuelled by negativity and conflict, and reveals how storytelling can help us understand our predicaments. If you feel that you’re stuck in a creative rut, then Kat’s infectious enthusiasm might just help you turn 2024 into your year.

 

Direct download: CGGarage_Podcast_458_Kat_Dawes.mp3
Category:general -- posted at: 8:19am PDT

2024 gets off to an explosive start with this week’s guest: CG supervisor Jonas Ussing, who is on a quest to give visibility to the VFX artists and studios who create invisible effects. He’s doing this via his YouTube channel, The Movie Rabbit Hole, where his impeccably researched and presented arguments have racked up over a million views.

Jonas and Chris talk about how studios are making it seem like films such as Oppenheimer, Top Gun: Maverick, and Mission: Impossible 7 favored practical effects, undermining VFX studios’ hard work and even making it hard for artists to get hired. They also talk about the politics of VFX, from Jurassic Park’s celebrated dinosaurs to Andy Serkis’ controversial take on his performance as Gollum. Jonas also reveals how to get the public on board with CG again.

Direct download: CGGarage_Podcast_457_Jonas_Ussing_Returns.mp3
Category:Movies -- posted at: 8:26am PDT

Faruk Heplevent has spent his career perfecting the art of car photography. His experience in traditional photography transferred smoothly into CGI, and he set up his company, The Scope, to create breathtaking renders for the world’s biggest car companies. Now, he’s released Scope City, a groundbreaking tool that empowers car manufacturers and CG artists to create and customize the perfect urban backdrops for digital vehicles.

Faruk discusses his career and how the industry has changed from the days of shooting on film. He also talks about how gaming technology has influenced Scope City and its potential to go beyond the world of automobiles. This podcast is the perfect listen for when you’re trying to get that hubcap reflection just right.

Direct download: CGGarage_Podcast_456_Faruk_Heplevent.mp3
Category:general -- posted at: 9:27am PDT

SideFX President and CEO Kim Davidson has been a luminary of the computer graphics industry since the 1980s. In this podcast, Kim delves into his history, recounting his early days with the PRISMS procedural graphics application and the subsequent development of Houdini, SideFX’s popular and Oscar-winning 3D animation software, which has delivered astounding visuals for everything from Jingle All the Way to Indiana Jones and the Dial of Destiny.

Kim also shares his own journey in the industry, highlighting how his passions for art and science converged in the burgeoning world of CG. He reflects on the evolution of software and the industry over the past three decades, revealing how SideFX’s agile development and open approach to software standards, such as USD, have benefitted VFX artists and studios. 

Direct download: CGGarage_Podcast_455_Kim_Davidson.mp3
Category:CGI -- posted at: 12:06pm PDT

Meet the legend behind some of the movie industry’s most iconic creatures: Joe Letteri. From Jurassic Park’s dinosaurs to Gollum in The Lord of the Rings, Avatar’s Na’vi, and the Planet of the Apes’ simian stars, Joe has constantly pushed VFX boundaries and technology to deliver utterly believable CG characters. 

In this info-packed Q&A, Joe talks about everything from how he created his very first VFX shot for Star Trek VI: The Undiscovered Country to the cutting-edge technology that helped him bag an Oscar for Avatar: The Way of Water, and the new AI, rendering, and depth-compositing tools that could get him another statuette. Joe also discusses where he finds inspiration and reveals his passion for fractal computer graphics and astrophotography.

Direct download: CGGarage_Podcast_454_JoeLetteri.mp3
Category:VFX -- posted at: 2:10pm PDT

The universal language of cinema has proved a constant in Pixar director Peter Sohn’s life, and with Elemental, he used it to tell a story close to his heart. Born in New York City to Korean parents, Peter’s mother fell in love with the visual storytelling of Disney movies. He then carved out a career in animation, starting with The Iron Giant and moving to Pixar for moves including Finding Nemo and Up, and making his directorial debut with The Good Dinosaur.

In this podcast, recorded at the View Conference, Peter discusses how his life experiences contributed to Elemental and helped inform creative decisions. He delves into the technical aspects of the movie, revealing how machine learning helped solve some of the surprising complexities of fire and water characters. It’s a moving episode, and one that affirms cinema as a powerful tool to express and share human emotions.

Direct download: CGGarage_Podcast_453_Peter_Sohn.mp3
Category:animation -- posted at: 7:49am PDT

Spider-Man: Into the Spider-Verse left some big spider-boots to fill — but director Joaquim Dos Santos was clearly the man to fill them. With Spider-Man: Across the Spider-Verse, the director expanded the Spider-Verse in new and unexpected directions while, crucially, staying true to the first film’s tender and nuanced approach to character and story.

Joaquim reveals how his early obsessions with VHS and comic books led to his first break in storyboarding with Starship Troopers: Roughnecks, through to helming a golden era of US animation, including Avatar: The Last Airbender, The Legend of Korra, and Voltron: Legendary Defender. He discusses where he finds inspiration as a filmmaker, talks about the differences between working in TV and film animation, and gives his thoughts on entertaining a new generation.

Direct download: CGGarage_Podcast_452_Joaquim_Dos_Santos.mp3
Category:general -- posted at: 8:36am PDT

As Illumination Studios' duck tale Migration prepares to take flight on the big screen, Chris had a conversation with its director, Benjamin Renner, at the VIEW Conference in Italy. Benjamin turned his passion for drawing into a career in animation via Macromedia Director and rose to prominence as co-director of the Academy Award-nominated animated movie Ernest & Celestine.

In this podcast, Benjamin offers a candid and insightful look into the process of crafting a 3D animated film in Hollywood, contrasting it with his experiences in 2D animation in France. He opens up about times when he’s felt nervous, and he reveals some surprising misconceptions about Hollywood movies. Benjamin is warm and honest, and his experiences will ring true with any creative spirit.

Direct download: CGGarage_Podcast_451_BenjaminRenner.mp3
Category:animation -- posted at: 7:56am PDT