Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

2014 was a big year. We opened our office in LA, started Chaos Group Labs and released a ton of different V-Ray versions for a variety of platforms, attended a lot of events and showed off a lot of great material. So as we get to the end of the year we figured this was a good opportunity for Lon, David and I to take a look back at what has happened.

Direct download: CGGarage_Podcast5_01.mp3
Category:CGI -- posted at: 2:30pm PDT

In this episode we talk to Vlado. Vlado happened to be in our Culver City office and we decided that it was a good opportunity to talk to him. We talked about new stuff in V-Ray 3.0, we talked a lot about rendering technology in general. We covered topics like Biased vs. Unbiased, new and old rendering technology, used in both V-Ray and other rendering technology.  It is a lot of great information and a lot of fun to get all this insight from Vlado himself.

Direct download: CGGarage_Podcast04_02.mp3
Category:CGI -- posted at: 9:00am PDT

Besides being a member of the Digital Human League, Steve Preeg has a long history in Visual Effects. In this podcast we have a conversation with Steve about his past, his work, and what he thinks are some of the interesting and challenging parts of Digital Humans. Steve’s credits include Final Fantasy, The Lord of the Rings: The Two Towers, I, Robot, King Kong, The Curious Case of Benjamin Buttons, Tron Legacy, and much more. He also discusses the CG Tupac at Coachella, the Uncanny Valley, and the ethics of working on Digital Humans.

Direct download: CGGarage_Podcast3_2.mp3
Category:CGI -- posted at: 9:00am PDT

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