Mon, 3 February 2025
In the special 500th episode of the CG Garage podcast, Steve Preeg, one of the first-ever guests of the show, returns to reflect on a decade of change in the visual effects industry. An Academy Award-winning VFX supervisor known for his groundbreaking work on The Curious Case of Benjamin Button and TRON: Legacy, Steve shares how both the industry and his own career have evolved since his last appearance. He delves into advancements in digital humans, motion capture, and AI tools, providing insights into the shifting landscape of technology-driven storytelling and where it’s headed next. The conversation highlights Steve’s contributions to iconic films and the new challenges he faces as he explores innovations in real-time rendering and virtual production. As he reflects on the growth of the podcast and his long-standing friendship with Chris, Steve offers unique advice for aspiring artists navigating the rapidly changing VFX world. This milestone episode celebrates the evolution of both CG Garage and the art of visual effects, showcasing how collaboration and innovation have shaped the industry over the last 10 years. |
Tue, 21 January 2025
Jake Maymudes, visual effects supervisor and CEO of Wylie Co., shares his experiences working on major projects like Dune: Part One, Dune: Part Two, and Alien: Romulus. Jake discusses the creative and technical challenges involved in creating the stunning visuals for these films, from complex simulations to photoreal environments. He also reflects on his journey through the visual effects industry, including early work at ILM and his collaborations with industry titans like Paul Lambert and Eric Barba, who he credits as key influences in his career. The conversation dives into the shifting landscape of visual effects, with Jake exploring the growing role of AI in workflows and its implications for artistry and production. He highlights Wylie Co.'s ability to adapt and thrive by handling diverse projects, from high-profile films to episodic content like The Last of Us. Packed with behind-the-scenes insights, Jake's reflections provide a fascinating glimpse into the evolving art and business of visual effects, emphasizing the importance of collaboration, adaptability, and creative problem-solving. |
Mon, 13 January 2025
Todd Perry, a veteran visual effects supervisor with decades of experience in the industry, shares his journey from his early fascination with Star Wars to becoming a key figure in VFX. Todd discusses how he transitioned from experimenting with stop-motion and early computer graphics to landing his first major jobs at Imageworks and Weta, working on projects like The Lord of the Rings: The Two Towers. He reflects on pivotal moments in his career, including his work as a CG supervisor on blockbuster films like Age of Ultron, Doctor Strange, and Black Panther. Todd also reveals how he embraced the challenges of remote work early, setting the stage for a future in distributed filmmaking. The conversation dives into the evolution of VFX workflows, the integration of AI, and the balance between practical effects and digital artistry. Todd highlights his role in innovative projects like I’m a Virgo and his involvement in the Oscar-shortlisted live-action short film he recently produced and supervised. Packed with industry insights and advice for aspiring artists, this episode showcases Todd’s adaptability, passion for storytelling, and deep understanding of the tools shaping the future of filmmaking. |
Mon, 6 January 2025
Andy Boyd, co-founder of Jam, shares insights into his studio’s journey over the past decade and their ability to adapt to changing industry dynamics. Andy reflects on his studio's blend of commercial and long-form projects, including Brothers, a feature film featuring a photoreal CG orangutan, now available on Amazon Prime. He discusses the challenges of creating realistic fur and how transitioning to V-Ray as a rendering solution revolutionized their approach to creature work. Andy also explores how smaller VFX studios like Jam have carved out niches by focusing on high-quality work for projects with limited but impactful shot counts. The conversation covers the evolution of the VFX industry, the influence of AI as a tool, and the importance of diversifying offerings in a competitive landscape. Andy highlights the growing opportunities for smaller studios to excel in both commercials and specialized film work, sharing how Jam’s ability to collaborate and adapt has allowed them to thrive. From comedic PSA campaigns to innovative miniature-based projects like Stanley Spillzilla, Andy’s stories showcase the creativity and resourcefulness of a studio determined to push boundaries while staying true to its roots. |