Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

Recorded at the American Society of Architectural Illustrators' “Architecture in Perspective” event, this week's podcast is a panel discussion on architecture and imagined environments. Taking part are The Lion King and AR Wall CG Art Director Joy Lea, 3Marks and KitBash3d's Mike Golden, Luxigon founder Eric de Broche des Combes, Star Wars: The Force Awakens concept artist Nick Hiatt, Architectural Visualization Artist Isabella Eckmann, and Gensler's Creative Media Leader Megan Lubaszka. And, of course, the whole thing is moderated by CG Labs' Chris Nichols.

Among the topics discussed are the representation of space and storytelling in new mediums, the business of visualization and what different CG industries, such as arch-viz, VFX and gaming, can learn from one another. This lively debate is full of insight into modern creative methods and you'll discover what still images can do that VR can't (and vice-versa), the vast differences in cost between architectural and marketing VR experiences — as well as the importance of minigolf.

Direct download: CGGarage_Podcast251_ASAIPanel.mp3
Category:Archviz -- posted at: 10:53am PDT

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