Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit for more information and an archive of past shows.

How do you make a modern theme park ride? Framestore’s Eugénie von Tunzelmann has the answers. As the Head of VFX for the studio’s rides department, Eugénie has contributed to some incredible rides, including the Jurassic World VelociCoaster at Universal Orlando's Islands of Adventure.

Eugénie talks about how her experience on movies including Interstellar and Batman Begins has fed into attractions, which sit somewhere between VFX, animatronics, engineering, and theater. She talks about some of her favorite rides, including Avatar Flight of Passage and Revenge of the Mummy, and offers her thoughts on the more interactive and personalized experiences we’ll have at the theme parks of tomorrow.

Direct download: CGGarage_Podcast404_EugnievonTunzelmann.mp3
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