Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

CG Garage’s 300th podcast features a true superstar of CG: 3D Studio and 3ds Max team leader Gary Yost. After working for an Atari magazine, in the mid 1980s, Gary became involved in software, eventually overseeing the development of 3D Studio from its early days as a DOS package to its limelight-stealing Windows release as 3D Studio MAX 1.0. He talks about how his five-person team (including one barely out of his teens) worked from home in the early-90s to create this pioneering, game-changing 3D software.

Today, Gary is returning to his artistic instincts with a high-tech short film about the COVID-19 pandemic, using superpowered 360-degree cameras, 3ds Max, V-Ray and Chaos Cloud to produce an immersive experience. It’s fascinating to hear about Gary’s experiences in computing and entertainment over the past few decades. He’s a rare character who can combine creative energy and technical know-how with a knack for choosing the right people for the right roles.

Direct download: CGGarage_Podcast300_GaryYost.mp3
Category:CGI -- posted at: 8:07am PST