Since 2014, CG Garage has brought lively, informal conversations with Oscar-winning legends, visionary artists, and the innovators driving the industry's biggest technological leaps. From in-depth interviews to spirited roundtable discussions, hosts Chris Nichols and Daniel Thron explore the art, craft, and future of filmmaking. With Hollywood in the middle of a major revolution, we talk to the filmmakers who are making that transformation possible, covering everything from behind-the-scenes stories on iconic movies to the cutting-edge tools reshaping the industry.

Mike Wuetherick’s story begins in the world of videogames, where he created games as well as the engines and middleware that make them work. Today, Mike heads up the Tech, Media and Entertainment division at Unity Technologies, the company behind the ubiquitous game engine that is fast becoming part of the VFX, architecture and automotive pipelines.

In this podcast, Mike tells Chris how techniques and tools from filmmaking and gaming are merging via projects such as The Lion KingBlack Mirror: Bandersnatch and Oats Studios' two sequels to Unity's original Adam short film. Mike offers some fascinating insights into how we’ll experience entertainment in the future and where cloud computing, user-generated content and real-time rendering fit into the picture.

Direct download: CGGarage_Podcast279_MikeWuetherick.mp3
Category:CGI -- posted at: 8:40am PST