Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

Digital humans are playing an increasingly important role in our day-to-day lives. CG replicas of people dominate entertainment, from epic movies such as The Irishman to simple YouTube videos. Interacting with AI assistants has become second nature. And social media and news headlines are dominated by the issues surrounding deepfakes.

Joining Chris for this week’s podcast is Koki Nagano, who has become an expert in virtual doppelgangers via his research on digital humans at USC and his work at Pinscreen, a company that uses AI to supercharge the creation of 3D personal avatars from a single photo. Koki gets under the skin (literally) of what it takes to create a detailed digital human and talks about how he’s approached the uncanny valley from both sides. 

Listen to find out some incredible facts about your face — and how combining old and new technology could result in the most accurate digital humans to date.

Direct download: CGGarage_Podcast265_KokiNagano.mp3
Category:CGI -- posted at: 12:16pm PDT

Want to learn how to do 3D in motion graphics? EJ Hassenfratz is your man. After landing on his feet in motion graphics for NBC, PBS and ABC, EJ wound up giving a presentation for Cinema 4D company Maxon, which inspired him to learn more about the software and start creating tutorials. Today, EJ works as a freelance motion designer while crafting courses for the renowned online learning platform, School of Motion.

In this podcast, EJ gives a frank and funny insight into the world of education. He highlights some of the pitfalls of learning for free via YouTube tutorials or graduating with massive debt from college. He presents some dependable advice about taking on challenges and investing in yourself, as well as a nostalgic view of the rapid evolution of technology, animation, education and computer graphics.

Direct download: CGGarage_Podcast264_EJHassenfratz.mp3
Category:CGI -- posted at: 5:24pm PDT

"Deepfake" videos have become hugely popular online — for better or worse. This AI-powered technology results in hilarious celebrity head swaps but, as Jordan Peele demonstrated with his manipulation of Barack Obama's speech, they could play a more disturbing role in online misinformation. Computer vision scientist Wael AbdAlmageed's mission is to develop tools that can quickly detect deepfakes with a good degree of accuracy.

As digital human experts, both Chris and Wael took part in a SAG-AFTRA panel at CES and recorded this podcast afterwards. Wael explains some of the telltale signs that you’re watching a deepfake video and the approaches computer algorithms use to detect them. He also tackles digital de-aging in movies such as The Irishman and the ethics of facial manipulation. This is a fascinating look at a fight against a technology that is improving day by day.

Direct download: CGGarage_Podcast263_Wael_AbdAlmageed.mp3
Category:CGI -- posted at: 11:46am PDT

This week’s podcast is something a little different — the first-ever CG Garage podcast “takeover.” Helming the mic are three talented, funny and smart employees of cutting edge experience studio, Magnopus. Between them, Sally Slade, Kat Harris and Emily Van Belleghem have sent Hololenses to the International Space Station, filed patents, started non-profit organizations and pioneered software development.

Over two and a half hours the trio (plus moderator Chris, and Bella, the dog) discuss the incredible projects they’ve worked on in the past and dream ideas for the future, the enormous benefits of having a diverse team, Hollywood attitudes to minorities and on-screen hacking — and lots more. Listen to find out why we need more male voice assistants, the dangers of mansplaining to pro devs — and how to help Mark Zuckerburg stir dragon vomit live on stage.

Direct download: CGGarage_Podcast260_MagnopusTakeOver.mp3
Category:CGI -- posted at: 11:15am PDT

Hailing from Sao Paolo, Brazil, Pedro Conti has created some truly impressive work. As well as contributing to Disney’s Moana as a VFX artist, he created hilarious short “One More Beer,” and directed the touching music video for Ron Artis II’s song “In My Heart.” But it hasn’t always been smooth sailing for Pedro — this sensitive soul has faced some challenging moments.

In this podcast, recorded at THU 2019 earlier this year, Pedro tells Chris how he got into graphics with his dad and taught himself 3D techniques. He talks about the dramatic contrasts between living in Rio, with no hot water and plenty of rats, and Burbank, where he worked at Walt Disney Animation Studios. He also delves into the happy and sad moments he’s had since he moved back to Brazil as well as the big part music has played throughout his life.

Join Pedro, and many more incredible speakers, at Total Chaos 2020 in Sofia, Bulgaria, May 29 — 31.

Direct download: CGGarage_Podcast255_PedroConti.mp3
Category:CGI -- posted at: 11:33am PDT

In light of the unexpected passing of our beloved colleague Jaroslav Křivánek on Sunday, today’s podcast is one from the archives. Episode #176 was recorded in Sofia, Bulgaria, in May 2018, as a discussion about the Corona and Chaos family. Talking alongside founding partner and main developer Ondřej Karlík, Jaroslav Křivánek talks in detail about the technology that makes Corona fast and efficient — machine learning with Bayesian inference, heterogeneous media, and GPU rendering — and shares personal insights into his own background in the industry. 

Jaroslav’s wit, energy, and passion are simply irreplaceable. He was instrumental in the creation of Corona Renderer and has been an exceptional leader and mentor to many throughout the Chaos family and beyond. 

Please join us in sending our deepest condolences and sympathy to his family and loved ones.

Direct download: CGGarage_Podcast253_JaroslavKrivanek.mp3
Category:CGI -- posted at: 3:08pm PDT

To say John Chalfant could turn his hand to anything would be an understatement. Over the past 20 years, this multi-talented creative has served as a 3D artist, director of photography, game developer, VFX supervisor and art director on movies and games including The Day After Tomorrow, Diablo II, Warcraft III, Nosgoth, Batman: Arkham City, Wolfenstein, Hellgate: London and Final Fantasy

Recorded over some rye whiskey, John tells Chris his origin story, from finding inspiration in animated TV series Robotech and Neo Geo video games, setting up a studio with some friends and convincing producers to let them work on a TV series, to partying at Blur Studio and working with filmmaking legend David Lynch on animations, nightclubs and immersive experiences.

Despite his incredible career, John is a laid-back guest and he offers some of the secrets of his success, his future plans — and thoughts on which franchise director Tim Miller will tackle next.

Direct download: CGGarage_Podcast248_JohnChalfont.mp3
Category:CGI -- posted at: 10:42am PDT

After dabbling with acting and music, Greg Downing found his true calling in all things photography related — and the world is a better place for it. His passion for the medium took him from home experiments with plaster casts and turntables to create panoramas of European landmarks to building a new HDRI camera for effects house Rhythm & Hues.

At the same time, Greg has indulged his passion for documenting the wonders of the world with cutting-edge technology. He’s used gigapixel photography, photogrammetry, VR, HDRI, dome theaters and the Google Maps API to capture and display Yosemite’s El Capitan rock formation, Everest’s base camp and historic paintings in Chinese caves. In this podcast, Greg talks about these projects as well as his work with Björk in Iceland on her immersive VR album “Vulnicura” and his collaborations in the world of lightfields with technology pioneer Paul Debevec at Google.

Direct download: CGGarage_Podcast247_GregDowning.mp3
Category:CGI -- posted at: 12:21pm PDT

A lot has changed in Joy Lea’s life since she last appeared on the CG Garage podcast in 2016. The former games environment designer was hired by MPC LA as an artist on Disney’s The Lion King, which broke new ground in terms of virtual production pipelines. Continuing the trend, Joy has taken on another game-changing role: CG Art Director at augmented reality virtual production company ARwall.

As someone who has switched between games and films, Joy has a unique perspective on the similarities and differences between the industries, as well as their working cultures and attitudes to women. She also talks about the more fun aspects of her job, such as watching The Lion King’s creative team play in virtual reality environments she created and the greenscreen-replacing potential of ARwall.

Direct download: CGGarage_Podcast246_JoyLea.mp3
Category:CGI -- posted at: 10:50am PDT

Over the past 25 years, NVIDIA has gone from gaming hardware specialist to a major player in CGI, automotive technology and even healthcare. In this podcast, Director Ankit Patel joins Chris to reveal how huge innovations in GPUs and AI have helped the company become ubiquitous with fast, smart computing.

It serves as a great little explainer on the world of GPUs, how they have to be configured to work with numerous APIs and processor architectures, and the bottleneck whack-a-mole developers have to play as hardware and software advances. Ankit also goes into detail on NVIDIA's OptiX and CUDA APIs, how the company balances performance and power consumption on notebooks, and its groundbreaking research in machine learning.

Direct download: CGGarage_Podcast243_AnkitPatel.mp3
Category:CGI -- posted at: 7:04am PDT