Hosted by Christopher Nichols, the CG Garage podcast is part of the Chaos Group Labs. We talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, and any other CG Nerdy stuff.

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Syndication

Darren Butler, a long time Blur artist, started his CG career in Archviz. We discuss his background, how he started, and what inspired and pushed him to where he is now a CG Supervisor at Blur. We talk about some of the more recent projects that he has worked on and how is architecture background had an influence on them.

Direct download: CGGarage_Podcast7_01.mp3
Category:CGI -- posted at: 11:21am PDT

Kevin Margo and Derron Ross have worked together for years, both at Blur, as well as on independent projects. With Kevin as Director, and Derron as an Animation Director, Actor, and even Stunt choreographer, they have both pushed what is possible when it comes to using technology to tell stories. Kevin is also a member of the Chaos Group Labs in the Digital Film League. We discuss their work together on Grounded, CONSTRUCT, and how they have tried to imagine how technology will grow to make the process of going from vision to product a smoother transition.

Direct download: CGGarage_Podcast6_02.mp3
Category:CGI -- posted at: 9:00am PDT

2014 was a big year. We opened our office in LA, started Chaos Group Labs and released a ton of different V-Ray versions for a variety of platforms, attended a lot of events and showed off a lot of great material. So as we get to the end of the year we figured this was a good opportunity for Lon, David and I to take a look back at what has happened.

Direct download: CGGarage_Podcast5_01.mp3
Category:CGI -- posted at: 2:30pm PDT

In this episode we talk to Vlado. Vlado happened to be in our Culver City office and we decided that it was a good opportunity to talk to him. We talked about new stuff in V-Ray 3.0, we talked a lot about rendering technology in general. We covered topics like Biased vs. Unbiased, new and old rendering technology, used in both V-Ray and other rendering technology.  It is a lot of great information and a lot of fun to get all this insight from Vlado himself.

Direct download: CGGarage_Podcast04_02.mp3
Category:CGI -- posted at: 9:00am PDT

Besides being a member of the Digital Human League, Steve Preeg has a long history in Visual Effects. In this podcast we have a conversation with Steve about his past, his work, and what he thinks are some of the interesting and challenging parts of Digital Humans. Steve’s credits include Final Fantasy, The Lord of the Rings: The Two Towers, I, Robot, King Kong, The Curious Case of Benjamin Buttons, Tron Legacy, and much more. He also discusses the CG Tupac at Coachella, the Uncanny Valley, and the ethics of working on Digital Humans.

Direct download: CGGarage_Podcast3_2.mp3
Category:CGI -- posted at: 9:00am PDT

As you may remember from the last episode we decided on a name for the podcast. We also briefly talked about what to do for a theme song. Well Brady Harris agreed to help us write a jingle. Brady doesn't really know much about CG, and we figured it would be entertaining to listen to Daniel and I discuss CG terms and how to make the theme song. Brady is an great songwriter, musician, and singer. We could not be happier in the way that the jiggle came out.

Direct download: CGGarage_Podcast02_02.mp3
Category:CGI -- posted at: 4:54pm PDT

Well, it is our first podcast. So please forgive us as we tried to figure things out. In this podcast Lon Grohs, Daniel Buck, and I discuss the first creative project we did together which was making the V-Ray IRL video for the 10th Anniversary party of V-Ray. Even if the short is over 2 years old, there are still some great stories to be told about it, and we never had a chance to share it with the public.

Direct download: CGGarage_Podcast01_02.mp3
Category:CGI -- posted at: 11:09am PDT