Hosted by Christopher Nichols, the CG Garage podcast is part of the Chaos Group Labs. We talk to our friends, find out what they are doing, talk about what we are doing, and generally look at all things that interest us including CGI, VFX, Design, Rendering, Raytracing, and any other CG Nerdy stuff.

Categories

general
CGI
VFX
Archviz
Architecture
VR

Archives

2017
March
February
January

2016
December
November
October
September
August
July
June
May
April
March
February
January

2015
December
November
October
September
August
July
June
May
April
March
February
January

2014
December
November

March 2017
S M T W T F S
     
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

Syndication

Paul Debevec's contributions to the CG field are well known. As the Chief Visual Officer at University of Southern California's Institute of Creative Technology, he has broken ground with technology in many different ways for over 18 years. He may in fact be the godfather of Image Based Lighting, and probably the person that enabled HDR environment lighting to be as essential as most people consider it to be today. In doing so, his team help create a variety of Light stages, which over time also became high res facial scanners. They even used this technology to scan the President of the United States. He is also a member of the Digital Human League, which is why ICT helped provide us with the data that we needed to get our Wikihuman project started.

Direct download: CGGarage_Podcast24_PaulDebevec_01.mp3
Category:CGI -- posted at: 5:14pm PDT

Most people that work in Visual Effects have a story about a person that helped get them in. For me, that person is Eric Hanson. In fact, for a long time he helped a number of people make the transition from Architecture to VFX. He has a long history in VFX, and continues to be a strong advocate in it's education as an associate professor of practice at University of Southern CaliforniaGreg Downing and Eric founded xRez in 2006, which has taken extremely high resolution photography and applied it to a myriad of uses. We discuss his career history and find out about some of the very interesting projects that he has been involved in recently.

Direct download: CGGarage_Podcast20_EricHanson_01.mp3
Category:CGI -- posted at: 8:34am PDT

We recorded this podcast while in San Jose California during the GPU Technology Conference. Sponsored by NVIDIA, the conference is made for developers that are advancing development on the GPU with CUDA. From Deep Learning to Raytracing, the conference covers a lot of different subjects. I went there with several of our developers from our main office in Sofia, including Vlado and Boris, who I did this podcast with. While you probably know who Vlado is, Boris is our product manager in charge of V-Ray Cloud and V-Ray App SDK. We spent the podcast talking GPU development, V-Ray in Motionbuilder, Kevin Margo's CONSTRUCT, Cloud rendering, and other technology.

Direct download: CGGarage_Podcast16_GTC2015_01.mp3
Category:CGI -- posted at: 9:20am PDT

Jeff Mottle, the founder of CGarchitect.com , has been a very strong voice for the ArchViz and Digital Design community since 2001. He also happens to be a good friend who I have known for years. While at the GPU Technology Conference in San Jose this last week, we ran into each other. As I started to ask him about what technology he thinks pushes the ArchViz and Digital Design community, we decided to record a podcast about it. Jeff also took the opportunity to tell us about his new the CGarchitect Visualization Conference, which he is running through kickstarter. He explains more about it as well.

Direct download: CGGarage_Podcast_JeffMottle_01_mixdown.mp3
Category:CGI -- posted at: 12:32pm PDT

Last year Gina Adden, our Marketing Director, and I attended an amazing event in Portugal called Trojan Horse was a Unicorn. We enjoyed it so much that we felt strongly about supporting the event this year. We sat down and chatted with André Luis, one of the founders of the event, and Scott Ross, the Ambassador of the event. Even though the event is happening in September, it is nearly sold out. Make sure to enter the CG Society challenge for a chance to get a Golden Ticket for an all expenses paid opportunity to experience it for yourself.

Direct download: CGGarage_Podcast14_THU_01.mp3
Category:CGI -- posted at: 1:47pm PDT

You will quickly figure out that, not only is Lou Pecora a good friend of mine, but that I think he is one of greatest guys around. He has been been at Digital Domain for nearly 17 years. During that time, he went from working as a compositor on Super Nova to his first full credit as a VFX supervisor on X-Men: Days of Future Past, where he got nominated for an Oscar. True to Lou he remains humble and proud of the team behind the work.

Direct download: CGGarage_Podcast13_LouPecora_01.mp3
Category:CGI -- posted at: 10:03pm PDT

Many of you probably know who Vlado is, but I bet many don't know Peter Mitev as well. Peter is the CEO of Chaos Group and started V-Ray with Vlado in 1997. For a long time, the whole company was just the two of them. Today, while there are offices around the world, he has tried to make sure that the company maintains the intimate feeling from their early days. He has a passion for experiencing different cultures, talking to all the different industries, and seeing what makes them different and what they have in common.

Direct download: CGGarage_Podcast12_PeterMitev_01.mp3
Category:CGI -- posted at: 8:03pm PDT

When Mike Seymour told me that he would be in town for a bit following the Sci-Tech awards at the Oscars, I thought it was a perfect opportunity to hang out, talk about Digital Humans, and do a podcast. As one of the founders of FX Guide and FX PhD, he is at the center of both news and education in the world of VFX. So it was a pretty rare opportunity to turn the tables on him and have him talk about his own background and aspirations.

Direct download: CGGarage_Podcast11_MikeSeymour_01.mp3
Category:CGI -- posted at: 8:17pm PDT

After chatting and emailing Important Looking Pirates out of Stockholm for a year, I was super excited to hear that Måns Björklund and Niklas Jacobson were going to be in Los Angeles for the VES awards this year for their work on Crossbones. They talk about their past and what led them to start their company back in Sweeden, what it was like to start their studio there, and what has lead them to where they are now. It was great to see them and I can't wait to follow up with them and see what they continue to do.

Direct download: CGGarage_Podcast_10_ILP.mp3
Category:CGI -- posted at: 5:09pm PDT

It will be very clear that Graham and I are good friend, and that Jay and I have known each other for a while. Both Graham and Jay are from the Institute of Creative Technology, and have worked on facial scanning technology for a long time under Paul Debevec. They are both members of the Digital Human League and working on the Wikihuman project. It is a great conversation about all things ICT, virtual humans, Wikihuman, and more.

Direct download: CGGarage_podcast_09_Graham_Jay.mp3
Category:CGI -- posted at: 4:45pm PDT