Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

One of the best things about THU is having so many world-class experts in one place — something Chris took advantage of when he assembled this panel for a discussion on digital humans. The superstar lineup consisted of digital Rembrandt Ian Spriggs, CG pioneer Paul Debevec, ILM’s chief re-animator Hal Hickel, acclaimed anatomy artist Scott Eaton, and Naughty Dog lead character artist Frank Tzeng.

This debate tracks the evolution of digital characters through movies such as Spider-Man 2, The Curious Case of Benjamin Button, Wall-E, and The Incredibles. Chris and his guests tackle the challenges of building realistic digital humans, the shortcuts games take to present convincing characters on limited hardware, and how subtle artistic decisions can help inject personality and story. They also talk about the ethical conundrums of creating virtual people, and how the film stars of tomorrow might be AI-driven algorithms.

Direct download: CGGarage_Podcast199_THU2018_Humans.mp3
Category:CGI -- posted at: 11:08am PDT

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