Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

Eric Stultz currently serves as a Principal and Design Director at Gensler’s LA offices. He’s worked on some epic buildings, such as the Shenbei Arena in Shanghai, Costa Rica’s Convention Center, and the proposed Farmers Field NFL Stadium in Los Angeles.


As Eric and Chris discuss, architecture is at something of a turning point. While films and games are always looking for something new, architects use tried and tested pipelines which incorporate building information management (BIM) software.


But Gensler is keen to explore new technology, such the world’s first 3D printed office, and Eric even envisages a constantly-changing building covered in video screens. As we move into an age where virtual real estate becomes more of a reality, an architect’s expertise is much needed, too.

Direct download: CGGarage_Podcast94_EricStultz.mp3
Category:Architecture -- posted at: 1:50pm PDT

1