Interviews that focus on the CG creative in visual effects, architecture and beyond. Christopher Nichols of Chaos sits down with directors, artists, photographers and developers for candid discussions on technology and art, all with a focus on computer graphics. Visit chaosgroup.com/cg-garage for more information and an archive of past shows.

Michael Golden’s winding career path has taken in philosophy and creative writing degrees, charter fishing in Alaska as well as work for celebrated New York arch-viz studio DBOX and a role as Head of 3D for timesaving worldbuilding asset company KitBash3d. Today, Michael runs arch-viz studio Three Marks while indulging his love for fantasy and sci-fi architecture and sculpture via his Droquis alter-ego.

Michael is full of sage-like wisdom on how to create great arch-viz. His more holistic approach to creating imagery makes it easy to get clients on board with projects while maintaining creative control. He also discusses why a bad photorealistic image is worse than no image, reveals the subtle details that breathe life into renders — and explains what we can all learn from Japanese comic books.

Direct download: CGGarage_Podcast274_MikeGolden.mp3
Category:Archviz -- posted at: 8:25am PDT